From the Lab
Artistic Tessellations by Growing Curves
Conference Paper
Abstract
In this paper we propose to tessellate a region by growing curves. We use a particle system, which flexibly provides good control over the final effects by variations of the initial placement, the placement order, curve direction, and curve properties. We also propose an automatic image-based mosaic method which has good texture indication, using a smoothed vector field to guide particle movement. The final irregular tessellation simulates stained glass and the elongated curved tiles faithfully express the large-scale flow in highly textured areas. We give some additional applications, some of which resemble naturally occurring irregular patterns such as cracks and scales. We also notice that stacking a set of curves in a structured way can give the illusion of a 3D shape.
BibTeX
@inproceedings{Li:2011:ATG:2024676.2024697,
author = {Li, Hua and Mould, David},
title = {Artistic Tessellations by Growing Curves},
booktitle = {Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering},
series = {NPAR '11},
year = {2011},
isbn = {978-1-4503-0907-3},
location = {Vancouver, British Columbia, Canada},
pages = {125--134},
numpages = {10},
url = {http://doi.acm.org/10.1145/2024676.2024697},
doi = {10.1145/2024676.2024697},
acmid = {2024697},
publisher = {ACM},
address = {New York, NY, USA},
keywords = {mosaics, natural patterns, particle system, tessellation},
}