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Sketch and Learn: a sketch based game framework for studying images

Raj Wasson
Sketch and Learn: a sketch based game framework for studying images. Carleton University, 2012.
Thesis

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Educational Games

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Abstract

Art history students see hundreds of diff erent images and must memorize the significant
details of each one. Their learning potential would be increased by combining
the pleasures and addictive properties of a video game with a mechanism to interact
with the images while learning the details. This thesis describes the design and
implementation of an educational framework, called Sketch and Learn, that applies
e ffective game mechanics to motivate the player to spend more time viewing images
and remember the accompanying details. We had 25 students participate in a game
using Sketch and Learn images and textbook-style images. Our results showed that
participants spent three times more time on Sketch and Learn images and remembered
60% more of their details. The Sketch and Learn framework has great potential as a
learning tool to help students of any culture or language develop skills and knowledge
in any subject matter that involves images.

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