From the Lab
Simulating Wax Crayons
Conference Paper
Abstract
We present a physically-inspired model of wax crayons, which synthesizes drawings from collections of user-specified strokes. Paper is represented by a height-field texture, and a crayon is modelled with a 2D mask that evolves as it interacts with the paper. The amount of wax deposition is computed based on the crayon contact profile, contact force, and friction. Previously deposited wax is smeared by crayon action, based on wax softness and contact information. The distributed wax is rendered using a simplified Kubelka-Monk model, which approximates light transmittance and scattering effects.
BibTeX
@inproceedings{Rudolf:2003:SWC:946250.946956,
author = {Rudolf, Dave and Mould, David and Neufeld, Eric},
title = {Simulating Wax Crayons},
booktitle = {Proceedings of the 11th Pacific Conference on Computer Graphics and Applications},
series = {PG '03},
year = {2003},
isbn = {0-7695-2028-6},
pages = {163--},
url = {http://dl.acm.org/citation.cfm?id=946250.946956},
acmid = {946956},
publisher = {IEEE Computer Society},
address = {Washington, DC, USA},
}