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David Mould

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About

Role
Professor

History

Member for
12 years 1 week
Blog
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Related content

Publication
  • Modeling Dendritic Shapes-Using Path Planning
  • Constructive Path Planning for Natural Phenomena Modeling
  • Magnetic Curves: Curvature-Controlled Aesthetic Curves Using Magnetic Fields
  • A Hybrid Image-Based Method to Generate Sketching Portrait
  • Constructive Path Planning for Natural Phenomena Modeling
  • Contrast-Aware Halftoning
  • Content-Sensitive Screening in Black and White
  • Structure-Preserving Stippling by Priority-based Error Diffusion
  • Artistic Tessellations by Growing Curves
  • Evaluation of Emotional Response to Non-Photorealistic Images
  • A Stained Glass Image Filter
  • Felt-Based Rendering
  • Stylized Black and White Images from Photographs
  • A Bidirectional Deposition Model of Wax Crayons
  • Simulating Wax Crayons
  • Stipple Placement using Distance in a Weighted Graph
  • Image-Guided Fracture
  • Improved Image Quilting
  • Feature-rich distance-based terrain synthesis
  • Dendritic Stylization
  • An Hierarchical Terrain Representation for Approximately Shortest Paths
  • An Interactive Fluid Model of Jellyfish for Animation
  • Model Creation by Velocity Controlled Surface Deformation
  • Constructures: supporting human ingenuity in software
  • Texture-Preserving Abstraction
  • Synthetic Tree Models from Iterated Discrete Graphs
  • Sketch and Learn Poster
  • Accurate and Discernible Photocollages
  • Understanding the Power of Augmented Reality for Learning
  • Determining an Aesthetic Inscribed Curve
  • Emotional response and visual attention to non-photorealistic images
  • A Procedural Method for Irregular Tree Models
  • Partition of Unity Parametrics for Texture Synthesis Poster
  • Continuous Line Drawings On Dendrites
  • Coherent Emergent Stories
  • A Sketching Game for Art History Instruction
  • Image and Video Abstraction using Cumulative Range Geodesic Filtering
  • Target Particle Control of Smoke Simulation
  • Structure and Aesthetics in Non-Photorealistic Images
  • Partition of unity parametrics for texture synthesis
  • Texture Synthesis Using Label Assignment Over A Graph
  • A Hybrid Optimal-approximate Path Planning Algorithm
  • One-click Lattice Extraction From Near-regular Texture
  • Background Subtraction for Real-time Tracking of a Tennis Ball
  • Mixed Initiative Interactive Edge Detection
  • Distributed 3D Rendering System in a Multi-agent Platform
  • The Effects of Feedback on Targeting with Multiple Moving Targets
  • Towards Narrative Authentication
  • A Contribution to the Theory and Practice of Cognitive Prostheses
  • Enhancing Demosaicking Algorithms using Loopy Propagation
  • Histogram Equalization using Neighborhood Metrics
  • A Framework for Coherent Emergent Stories
  • Chronologically Nonlinear Techniques in Traditional Media and Games
  • Coordinated Particle Systems for Image Stylization
  • Unified Terrain Synthesis with Large-Scale Structure and Fine-Scale Detail
  • Authorial Subjective Evaluation of Non-Photorealistic Images
  • Terrain synthesis using curve networks
  • Image Warping for a Painterly Effect
  • Procedural Tree Modeling with Guiding Vectors
  • A Benchmark Image Set for Evaluating Stylization
  • Painted Stained Glass
  • Contrast-enhanced black and white images
  • The protean challenge of game collections at academic libraries
  • Detail and Color Enhancement in Photo Stylization
  • Augmenting Photographs with Textures Using the Laplacian Pyramid
  • Developing and Applying A Benchmark for Evaluating Image Stylization
  • Stipple Removal in Extreme-tone Regions
  • Image Abstraction through Overlapping Region Growth
  • Automated pebble mosaic stylization of images
  • Irregular pebble mosaics with sub-pebble detail
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